FATOS SOBRE PERSONA 3 RELOAD GAMEPLAY REVELADO

Fatos Sobre persona 3 reload gameplay Revelado

Fatos Sobre persona 3 reload gameplay Revelado

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As with the corresponding in-house activities in Persona 4 and Persona 5, performing these tasks will strengthen each of the protagonist's Social Stats which can be used to later pursue specific interactions with Social Links. For example, reading books will increase the protagonist's Academics for school, while gardening yields the reward of the protagonist being able to learn new Tactics in battle. Furthermore, the protagonist can partake in each of the aforementioned activities alongside another party member, which will grant them additional buffs for combat scenarios.[4][5][seis]

After the credits upon beating the game, I was in awe of how much Persona 3 Reload improved the best aspects of Persona 3 while getting rid of aspects that held the original version back.

I fully appreciate this improvement to the presentation, as the well-done voice acting made the Social Link interactions much more enjoyable to sit through and had me more invested in their stories than in the original version, where they were mostly unvoiced.

If you’ve played the original Persona 3, you’re going to love how much this game pays homage to the source material while standing on its own merits. On the other hand, if you’re a relatively new Persona fan who discovered the series through Persona 5 Royal but were too hesitant to try Persona 3, Persona 3 Reload is now your best option to experience it.

There are also some new gameplay features as part of Persona 3 Reload that weren’t in the original games. You can now access a communal kitchen, a DVD player, a library of books, and a small garden.

The next major gameplay component of Persona 3 that Persona 3 Reload revamped was the dungeon crawling. I remember Tartarus in Persona 3 FES being persona 3 reload gameplay a repetitive slog as every floor from top to bottom was a never-ending series of samey corridors with different colored wallpaper.

AG: Agility. Assumed to be base stat for chance of hitting/dodging an enemy. Also seems to determine turn order.

Personas can be fused together in order to create more powerful Personas for battles. Higher ranks in Social Links results in extra experience given to Personas you fuse of the matching arcana.

You can save anywhere you like except for in dungeons. When in a dungeon, you can only save at the entrance or in certain areas. There are 15 save slots to use.

Big heartfelt scenes, intense battle cries, and moments of levity have a newfound enthusiasm while sounding so familiar, as if these were their voices all along. I’d crack a smile at all their little quips and feel my stomach knot when they pour their hearts out. Although the main story hasn’t really changed, the portrayal of characters I’ve known for so long gave me a new love and appreciation for my favorite Persona crew.

Some sources suggest that Max Charm gives a 1.51 multiplier to Social Link points. Unfortunately I haven't been able to confirm this, but this mechanic has been confirmed to exist in Portable which makes it likely this mechanic exists in this game as well.

And just like watching each of them take an Evoker shot straight to the dome to cast spells, I never got tired of seeing my party’s personas shatter their portrait cutouts when hitting a weakness.

These new scenes and side stories add additional depth to the main plot and made me love the characters even more as they added further depth to their personal histories and psyches than the original game did.

As the calendar year progresses, you’ll also fight against tough bosses on set days, progressing the story and potentially unlocking new party members.

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